Saturday, July 10, 2010

Project Seven Commentary

So it's come to this. Two teams of three. Each with a strong and varied backstory. At this point, Team Elias is now the underdog against the powerhouse trio of TrevorA, KingMickey, and Mater, who have pretty much been outed as a voting block. It just makes things all the more interesting. If the Treacherous Trio (Sorry guys, we HAD to give you a name, haha) makes the merge (Which by the way...happens at the end of this project...But you didn't hear that from me) intact, they'll be a SERIOUS force to be reckoned with, more than any other combination of players the game has ever seen. But if they are forced to vote off one of their own...then things could get interesting. Then again, maybe they'll make the merge intact and then start targeting each other. To hell with it, this is just a COMPLETELY unpredictable season. I'm literally waiting on the edge of my seat for the projects to get turned in so we can get close and close to that elusive final project. Who will go on to claim the title of Winner of So, You Want to be an Imagineer Season Seven? Well, we'll find out in exactly three projects...not counting the current one. In the meantime, I guess I should start doing what I came here to do in the first place, which is to give my thoughts about the previous project. Well, let's get started I guess.

First of all, let me just say that I really appreciate the effort you guys put in to making these things unique. I do kind of think the win was kind of a landslide victory, but each project I enjoyed in their own separate way. This project was MEANT to be challenging. We gave you guys a break with the water slide, but trust me, the next project after this is something you will NEVER see coming. Back to this though...the point of this challenge was basically to keep you guys on your toes. I know it was difficult coming up with a completely new form of transportation at a Disney park, and I think despite this challenge, you guys handled yourselves really well.

Team Technicolor, I think you guys maybe got a little dysfunctional this round. I mean let's face it, there was a distinct lack of communication between the four of you. The alliance works well as an alliance, but when there's another person involved in the operation, they seem to crumble. Look at how difficult it was for them to work with MouseketeerCole, who was the Fans' secret weapon back in the early projects. Hack unfortunately never really stood a chance. Now, about the project itself. I, unlike MEW, actually liked that there were only two stops. It's a small park, and I could see how having a transportation system going to opposite ends of the park would be really convenient. Now, the thing I didn't like about the project was...well...there's no other way to put this...The show scenes simply seemed out of place. I didn't really understand what the point of having Roger and Jessica just waving at you would be, and gangsters firing at your car just seems more Universal than Disney. I don't know...I liked the method of transportation itself a lot, but the show scenes were just kind of a misfire.

Now, on to Team Elias. Well..Once again, all I can say is WOW. You guys REALLY went above and beyond with this project. First of all, I felt the narration REALLY captured DCA in a great way that actually makes me WANT to explore it, which I think is an element that's direly missing from the park in general. I also found your show scenes A LOT more interesting and natural than the ones found in the other project. The flight over Hollywood, in particular, sounds absolutely breathtaking. You guys REALLY outdid yourself, though, when it came to including the audio tour at the end. That's like...Some of the biggest devotion I've ever seen to a project in this game. You guys are definitely a class act.

Alas though, it is still anyone's game. With two teams of three still in the contest, and a merge looming, the big question will be which team will go into the merge with the majority. The game is almost over folks, but the real competition is just getting started. Friday REALLY can't come soon enough!

-Tiki

Saturday, July 3, 2010

Official Commentary: Projects Four Through Six

Okay, seriously, does anyone have a paper bag I could breath into? Is it just me, or was that one of the most intense eliminations the game has ever seen? Well done guys, you really are living up to the promise of this season, even more than my wildest imagination could have imagined it. Season Seven really is a slam dunk, and even though it's me and MEW putting it all together behind the scenes, it's you guys who really make this happen. Seriously, you can't WRITE drama this crazy.

Well, I guess we have to start off with the carnival project. As expected, KingMickey swapping over to the Fans team really helped them gain the upper hand. With basically the middle man of the Favorites suddenly slipped out from under their feet, they really didn't know what to do. In the end though, it WAS a tough decision. Favorites, I really did like your Yo Yo idea. It really seems like something I would TOTALLY be into riding, unlike the Flying Trapeze, which honestly, sounds terrifying. But terrifying in a good way. Let's just say, last weekend I went to the Petaluma (Well, Sonoma Marin) Fair, and did the Zipper for the first time. I spent the whole three minutes begging for my life and wanting to get off. The first half was terrifying because I was WAY paranoid about our basket flipping when we were stopped in the loading process (Oh god, to be at the top of a Zipper when it's loading. Seriously, there's no stronger adrenaline rush I've ever felt...Besides maybe the Sun Wheel. I'm sorry, but the flipping side of that ride is just NOT for me.)

Well, yeah, The Flying Trapeze felt like that. Kudos to whoever did the ride description, because it was some really good writing that legitimately "took me there." Both projects were really very impressive, and in the end, I think it really did come down to presentation. That is basically KingMickey's specialty, so like I said, that was what gave the Fans the upper hand. Overall, I found Project Four to be a really enjoyable project, because it was something we've never experimented with before in the game, and because the projects themselves were really dynamic.

...But nothing could of prepared us for what happened next.

The Three Team Swap was the idea that trademarked all of me and MEWs brainstorming sessions when it came to coming up with the overall gameplay layout and twists that went into season seven. It was an idea that was hatched in my head as basically the first thing I came up with, way back when Season Six was JUST getting started. Oh god, guys, there's SO much to say about your Blue Sky Projects, but I really just need to get this blog post over with, so let's just say, I basically agree with everything MEW said. You guys ALL did an AMAZING job. I think it basically came down to participation, and let's face it, Team WestCot was really a distant third when it came to that, even if you guys did manage to pull it together at the last minute. It's interesting to note that Team WestCot is still completely in tact in the game, with Hack now joining TrevorA on Team Technicolor and Jessiestudio fighting strong on Team Elias as this current round's PoMVP holder, Team WestCot is still a strong presence in this season's storyline. The team dynamics this season have just been incredible. There's no other way to put it. I mean, for better or for worse, we've seen some of the most controversial inner personal relationships develop this season that I honestly think it's going to take an encyclopedia to record it all. The issue of MouseketeerCole might even be a little touchy, since, in essence what happened this round, and I don't think anyone can really deny it, is an alliance was formed. I mean let's face it, King, Mater, and Trevor have always been close in the game, and now I really think they have control. This isn't a bad thing though. This is EXACTLY what I wanted to see happen. You have to understand, even though there's a social structure to this game, it just means that the game is evolving. One of Cole's biggest issues was that he simply could not "gel" with his other team members, despite his many contributions in the projects. I am very saddened by Cole's elimination, but at the same time, I feel like that's the way the game works. Anyways, here we go. We find ourselves with two teams of eight. It truly is ANYONE'S game at this point. Mark my words folks, EVERY project from here on out will have some kind of twist to it. Speaking of which, because the numbers didn't technically go down this project due to Hack coming back into the game, I think it might be time for another double elimination....Just saying. Oh, and by the way...Cole is the first member of the jury. More details on that later. Alright guys, keep up the good work. This season is really, truly, groundbreaking. And it's only going to get more intense from here!

-Tiki